Zero-K
Self-HostedOpen-source real-time strategy game with deformable terrain and community-driven content
Overview
Zero-K is a free, open-source RTS where players command robotic armies across procedurally generated maps with dynamic, deformable terrain. It emphasizes strategic depth via unit customization, cooperative gameplay, and competitive modes. Deployment options include standalone clients for Windows/macOS/Linux, plus self-hostable dedicated servers for private matches—perfect for communities wanting full control over their gaming sessions without relying on third-party platforms.
Self-Hosting Resources
Below is a reference structure for docker-compose.yml.
⚠️ Do NOT run blindly. Replace placeholders with official values.
version: '3'
services:
zero_k:
image: <OFFICIAL_IMAGE_NAME>:latest
container_name: zero-k
ports:
- "8080:<APP_INTERNAL_PORT>"
volumes:
- ./data:/app/data
restart: unless-stopped Key Features
- Deformable terrain and procedural map generation
- Open-source codebase with modding support
- Self-hostable dedicated servers for private matches
Frequently Asked Questions
? Is Zero-K hard to install?
Zero-K offers simple standalone installers for Windows, macOS, and Linux. Self-hosting a dedicated server requires basic command-line knowledge and following the open-source documentation (available on GitHub), which is manageable for tech-savvy users.
? Is it a good alternative to StarCraft II?
Yes—Zero-K provides deep strategic gameplay with unique mechanics like deformable terrain and unit customization. While it has a smaller player base, it’s ideal for those wanting an open-source option without subscription costs.
? Is Zero-K completely free?
Absolutely—Zero-K has no microtransactions, paid DLC, or subscription fees. All content, updates, and modding tools are available for free, and the source code is publicly accessible for anyone to modify or contribute to.
Top Alternatives
People Also Ask about Zero-K
Tool Info
Pros
- ⊕ No microtransactions or subscription fees
- ⊕ Community-driven updates and content
- ⊕ Full control over private servers for custom matches
Cons
- ⊖ Steeper learning curve for new RTS players
- ⊖ Moderate system resources required for 3D graphics
- ⊖ Smaller player base compared to mainstream proprietary RTS games